EdgeLock / s · v2 methodology · 8 matches · data as of 28 Jun 2026
s
Eternus III
Hybrid build · Mina
Match form · DR ?
1.00 = lobby average · an esports-grade per-match rating
Ladder skill · DSS ?
Eternus III · ± 130
Main metrics · each a 0–100 percentile vs your build+badge cohort · 50 = average of your rank
Combat ?
54/100
Okay
Economy ?
43/100
Okay
Survival ?
55/100
Okay
Utility ?
45/100
Okay
Objective ?
28/100
Poor
Swing ?
51/100
Okay
Skill Confidence ?
39%
Next-Rank Odds ?
0%
Form Consistency ?
-0.10
Floor Game ?
0.84
Tilt Index ?
+0.098
Climb Rate ?
-16757/100g
Per-game detail · the raw per-match stats behind each rating, averaged over 8 matches · 6 pillars
Combat?
Kills / game?8.5
KDA?4.02
Damage share?16%
Economy?
Souls / min?1,109
Net worth?39,092
Last-hits / min?2.1
CS efficiency?77%
Survival?
Deaths / game?5.63
Dealt / taken?1.01×
Hero hit rate?63%
Utility?
Kill participation?57%
Assists / game?14.1
Objective?
Objective dmg / game?3,592
Swing?
Win-probability impact — your luck-removed contribution to each outcome, from our Swing model.
Statistics · career snapshot from our store
Matches?
8
Win rate?
38%
Record?
3-5
Peak DSS?
12,591
Total kills?
68
Total deaths?
45
Total assists?
113
Best match DR?
1.212
Worst match DR?
0.832
Best win streak?
1
Worst loss streak?
2
Recent win rate?
37.5%
Build-class diagnosis ?· your DR by the build you actually played
Spirit build?DR 0.968
Matches3
Win rate33%
Combat62
Economy47
Objective20
Swing42
Hybrid build?DR 1.077
Matches3
Win rate67%
Combat64
Economy57
Objective41
Swing76
Vitality build?DR 0.883
Matches2
Win rate0%
Combat28
Economy16
Objective22
Swing26
EdgeLock · DR & DSS computed by our v2 methodology on 8 matches · showcase build
EDGELOCK
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