EDGELOCKalpha
EdgeLock / Incon · v2 methodology · 5 matches · data as of 3 Jun 2026
Grey Talon
Incon
Ascendant VI
Ascendant VI
Hybrid build · Grey Talon
Match form · DR ?
1.02DR RATING0.71.3
1.00 = lobby average · an esports-grade per-match rating
Ladder skill · DSS ?
10,970DSS RATING1k13k
Ascendant VI · ± 158
Main metrics · each a 0–100 percentile vs your build+badge cohort · 50 = average of your rank
Combat ?
57/100
Okay
Economy ?
60/100
Good
Survival ?
73/100
GoodTop 27%
Utility ?
32/100
Poor
Objective ?
34/100
Poor
Swing ?
47/100
Okay
Skill Confidence ?
89%
Next-Rank Odds ?
38%
Form Consistency ?
0.54
Floor Game ?
0.99
Tilt Index ?
+0.041
Climb Rate ?
-2525/100g
Per-game detail · the raw per-match stats behind each rating, averaged over 5 matches · 6 pillars
Combat ?
Kills / game?5.8
KDA?3.17
Damage share?22%
Economy ?
Souls / min?1,183
Net worth?35,644
Last-hits / min?3.5
CS efficiency?82%
Survival ?
Deaths / game?4.60
Dealt / taken?1.59×
Hero hit rate?40%
Utility ?
Kill participation?59%
Assists / game?8.8
Objective ?
Objective dmg / game?4,568
Swing ?
Win-probability impact — your luck-removed contribution to each outcome, from our Swing model.
Statistics · career snapshot from our store
Matches?
5
Win rate?
20%
Record?
1-4
Peak DSS?
11,826
Total kills?
29
Total deaths?
23
Total assists?
44
Best match DR?
1.081
Worst match DR?
0.983
Best win streak?
1
Worst loss streak?
3
Recent win rate?
20%
Build-class diagnosis ? · your DR by the build you actually played
Spirit build?DR 1.007
Matches2
Win rate0%
Combat59
Economy37
Objective22
Swing54
Weapon build?DR 0.997
Matches2
Win rate0%
Combat58
Economy81
Objective39
Swing26
Hybrid build?DR 1.081
Matches1
Win rate100%
Combat50
Economy67
Objective48
Swing78
EdgeLock · DR & DSS computed by our v2 methodology on 5 matches · showcase build

Built for the big screen

This analysis packs dense charts and wide tables that only read well on a desktop. Please open it on a laptop or monitor (1024px or wider) for the full picture.

← Back to home