EdgeLock / Dash · v2 methodology · 5 matches · data as of 16 Jun 2026
Dash
Eternus IV
Spirit build · Mirage
Match form · DR ?
1.00 = lobby average · an esports-grade per-match rating
Ladder skill · DSS ?
Eternus IV · ± 160
Main metrics · each a 0–100 percentile vs your build+badge cohort · 50 = average of your rank
Combat ?
49/100
Okay
Economy ?
54/100
Okay
Survival ?
56/100
Okay
Utility ?
40/100
Okay
Objective ?
53/100
Okay
Swing ?
61/100
Good
Skill Confidence ?
70%
Next-Rank Odds ?
91%
Form Consistency ?
0.24
Floor Game ?
0.92
Tilt Index ?
+0.037
Climb Rate ?
+12900/100g
Per-game detail · the raw per-match stats behind each rating, averaged over 5 matches · 6 pillars
Combat?
Kills / game?6.0
KDA?3.31
Damage share?17%
Economy?
Souls / min?1,167
Net worth?40,037
Last-hits / min?3.2
CS efficiency?81%
Survival?
Deaths / game?5.20
Dealt / taken?1.04×
Hero hit rate?0%
Utility?
Kill participation?46%
Assists / game?11.2
Objective?
Objective dmg / game?8,233
Swing?
Win-probability impact — your luck-removed contribution to each outcome, from our Swing model.
Statistics · career snapshot from our store
Matches?
5
Win rate?
40%
Record?
2-3
Peak DSS?
11,888
Total kills?
30
Total deaths?
26
Total assists?
56
Best match DR?
1.135
Worst match DR?
0.912
Best win streak?
2
Worst loss streak?
2
Recent win rate?
40%
Build-class diagnosis ?· your DR by the build you actually played
Spirit build?DR 1.000
Matches4
Win rate25%
Combat43
Economy50
Objective54
Swing57
Hybrid build?DR 1.104
Matches1
Win rate100%
Combat76
Economy69
Objective47
Swing79
EdgeLock · DR & DSS computed by our v2 methodology on 5 matches · showcase build
EDGELOCK
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