EDGELOCKalpha
EdgeLock / TheFinalBoss · v2 methodology · 5 matches · data as of 22 Jun 2026
Billy
TheFinalBoss
Ascendant I
Ascendant I
Hybrid build · Billy
Match form · DR ?
0.83DR RATING0.71.3
1.00 = lobby average · an esports-grade per-match rating
Ladder skill · DSS ?
10,159DSS RATING1k13k
Ascendant I · ± 175
Main metrics · each a 0–100 percentile vs your build+badge cohort · 50 = average of your rank
Combat ?
35/100
Poor
Economy ?
28/100
Poor
Survival ?
21/100
Poor
Utility ?
42/100
Okay
Objective ?
32/100
Poor
Swing ?
15/100
Poor
Skill Confidence ?
0%
Next-Rank Odds ?
0%
Form Consistency ?
-1.50
Floor Game ?
0.69
Tilt Index ?
+0.107
Climb Rate ?
-21100/100g
Per-game detail · the raw per-match stats behind each rating, averaged over 5 matches · 6 pillars
Combat ?
Kills / game?5.0
KDA?1.57
Damage share?17%
Economy ?
Souls / min?983
Net worth?32,316
Last-hits / min?2.3
CS efficiency?70%
Survival ?
Deaths / game?9.40
Dealt / taken?0.67×
Hero hit rate?20%
Utility ?
Kill participation?57%
Assists / game?9.8
Objective ?
Objective dmg / game?3,945
Swing ?
Win-probability impact — your luck-removed contribution to each outcome, from our Swing model.
Statistics · career snapshot from our store
Matches?
5
Win rate?
0%
Record?
0-5
Peak DSS?
11,003
Total kills?
25
Total deaths?
47
Total assists?
49
Best match DR?
0.957
Worst match DR?
0.685
Best win streak?
0
Worst loss streak?
5
Recent win rate?
0%
Build-class diagnosis ? · your DR by the build you actually played
Spirit build?DR 0.913
Matches2
Win rate0%
Combat42
Economy37
Objective44
Swing24
Hybrid build?DR 0.832
Matches2
Win rate0%
Combat37
Economy28
Objective25
Swing14
Weapon build?DR 0.685
Matches1
Win rate0%
Combat21
Economy11
Objective23
Swing1
EdgeLock · DR & DSS computed by our v2 methodology on 5 matches · showcase build

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