EdgeLock / Conqueror21 · v2 methodology · 5 matches · data as of 7 Dec 2024
Conqueror21
Oracle IV
Hybrid build · Lash
Match form · DR ?
1.00 = lobby average · an esports-grade per-match rating
Ladder skill · DSS ?
Oracle IV · ± 181
Main metrics · each a 0–100 percentile vs your build+badge cohort · 50 = average of your rank
Combat ?
31/100
Poor
Economy ?
34/100
Poor
Survival ?
31/100
Poor
Utility ?
42/100
Okay
Objective ?
41/100
Okay
Swing ?
34/100
Poor
Skill Confidence ?
3%
Next-Rank Odds ?
20%
Form Consistency ?
-0.87
Floor Game ?
0.78
Tilt Index ?
+0.113
Climb Rate ?
-4425/100g
Per-game detail · the raw per-match stats behind each rating, averaged over 5 matches · 6 pillars
Combat?
Kills / game?4.4
KDA?1.51
Damage share?15%
Economy?
Souls / min?911
Net worth?28,992
Last-hits / min?3.6
CS efficiency?100%
Survival?
Deaths / game?7.80
Dealt / taken?0.73×
Hero hit rate?2040%
Utility?
Kill participation?43%
Assists / game?7.4
Objective?
Objective dmg / game?5,622
Swing?
Win-probability impact — your luck-removed contribution to each outcome, from our Swing model.
Statistics · career snapshot from our store
Matches?
5
Win rate?
20%
Record?
1-4
Peak DSS?
8,727
Total kills?
22
Total deaths?
39
Total assists?
37
Best match DR?
1.052
Worst match DR?
0.755
Best win streak?
1
Worst loss streak?
4
Recent win rate?
20%
Build-class diagnosis ?· your DR by the build you actually played
Hybrid build?DR 0.877
Matches4
Win rate0%
Combat36
Economy22
Objective27
Swing25
Spirit build?DR 1.052
Matches1
Win rate100%
Combat12
Economy82
Objective97
Swing69
EdgeLock · DR & DSS computed by our v2 methodology on 5 matches · showcase build
EDGELOCK
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