EdgeLock / Rosalia(Gone Until Patch) · v2 methodology · 7 matches · data as of 16 Jun 2026
Rosalia(Gone Until Patch)
Eternus IV
Hybrid build · Ivy
Match form · DR ?
1.00 = lobby average · an esports-grade per-match rating
Ladder skill · DSS ?
Eternus IV · ± 137
Main metrics · each a 0–100 percentile vs your build+badge cohort · 50 = average of your rank
Combat ?
53/100
Okay
Economy ?
55/100
Okay
Survival ?
55/100
Okay
Utility ?
63/100
Good
Objective ?
38/100
Poor
Swing ?
58/100
Okay
Skill Confidence ?
79%
Next-Rank Odds ?
89%
Form Consistency ?
0.30
Floor Game ?
0.82
Tilt Index ?
-0.092
Climb Rate ?
+11167/100g
Per-game detail · the raw per-match stats behind each rating, averaged over 7 matches · 6 pillars
Combat?
Kills / game?6.3
KDA?3.56
Damage share?16%
Economy?
Souls / min?1,109
Net worth?40,942
Last-hits / min?3.4
CS efficiency?76%
Survival?
Deaths / game?6.43
Dealt / taken?0.94×
Hero hit rate?14%
Utility?
Kill participation?59%
Assists / game?16.6
Objective?
Objective dmg / game?5,171
Swing?
Win-probability impact — your luck-removed contribution to each outcome, from our Swing model.
Statistics · career snapshot from our store
Matches?
7
Win rate?
43%
Record?
3-4
Peak DSS?
12,062
Total kills?
44
Total deaths?
45
Total assists?
116
Best match DR?
1.197
Worst match DR?
0.789
Best win streak?
2
Worst loss streak?
2
Recent win rate?
42.9%
Build-class diagnosis ?· your DR by the build you actually played
Spirit build?DR 1.051
Matches4
Win rate50%
Combat54
Economy51
Objective36
Swing63
Vitality build?DR 0.938
Matches2
Win rate50%
Combat50
Economy43
Objective26
Swing44
Weapon build?DR 1.197
Matches1
Win rate0%
Combat57
Economy97
Objective69
Swing65
EdgeLock · DR & DSS computed by our v2 methodology on 7 matches · showcase build
EDGELOCK
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