EdgeLock / PreNutPerplexity · v2 methodology · 5 matches · data as of 30 Jun 2026
PreNutPerplexity
Eternus IV
Spirit build · Mo & Krill
Match form · DR ?
1.00 = lobby average · an esports-grade per-match rating
Ladder skill · DSS ?
Eternus IV · ± 160
Main metrics · each a 0–100 percentile vs your build+badge cohort · 50 = average of your rank
Combat ?
43/100
Okay
Economy ?
41/100
Okay
Survival ?
24/100
Poor
Utility ?
56/100
Okay
Objective ?
50/100
Okay
Swing ?
43/100
Okay
Skill Confidence ?
21%
Next-Rank Odds ?
0%
Form Consistency ?
-0.36
Floor Game ?
0.81
Tilt Index ?
+0.105
Climb Rate ?
-28300/100g
Per-game detail · the raw per-match stats behind each rating, averaged over 5 matches · 6 pillars
Combat?
Kills / game?7.8
KDA?2.43
Damage share?18%
Economy?
Souls / min?1,136
Net worth?40,062
Last-hits / min?2.6
CS efficiency?83%
Survival?
Deaths / game?9.80
Dealt / taken?0.75×
Hero hit rate?0%
Utility?
Kill participation?57%
Assists / game?16.0
Objective?
Objective dmg / game?6,709
Swing?
Win-probability impact — your luck-removed contribution to each outcome, from our Swing model.
Statistics · career snapshot from our store
Matches?
5
Win rate?
40%
Record?
2-3
Peak DSS?
12,663
Total kills?
39
Total deaths?
49
Total assists?
80
Best match DR?
1.116
Worst match DR?
0.791
Best win streak?
1
Worst loss streak?
3
Recent win rate?
40%
Build-class diagnosis ?· your DR by the build you actually played
Spirit build?DR 0.955
Matches5
Win rate40%
Combat43
Economy41
Objective50
Swing43
EdgeLock · DR & DSS computed by our v2 methodology on 5 matches · showcase build
EDGELOCK
Built for the big screen
This analysis packs dense charts and wide tables that only read well on a desktop. Please open it on a laptop or monitor (1024px or wider) for the full picture.